@tknarr @puppygirlhornypost2 @navi @aeva well, yeah. but for a while x86 was the only mainstream desktop linux architecture that you’d have to care about as a game publisher. aside from small niche archs like POWER (which is sometimes less of a “just recompile” issue and might actually need code changes) there’s a growing number of aarch64 macs running linux now (unsurprising with how terrible the laptop market is, and with a small number of macOS users switching to linux as well) so that might be changing
@mia @puppygirlhornypost2 @navi @aeva Only for a very short window, thankfully. But it was mostly illusory, helped by the fact most Linux distributions during that time tracked latest stable on their software and users were knowledgeable enough to install multiple versions of libraries as needed or games were staticly linked to avoid DLL Hell. Then static linking became unpopular, LTS versions exacerbated DLL version issues and users forgot how to deal with multiple library versions.
@tknarr @puppygirlhornypost2 @navi @aeva the last time i ran into a library problem of sorts with a closed-source game (corpse party) it was because the game used steam’s API for achievement tracking (no DRM) but crashed immediately when steam wasn’t available. of course that was reported but never fixed because everyone who worked on that title has left or got laid off
steam also subtly changed api behavior in the meantime, so that release is broken for steam users as well, and the same problem may have happened on windows as well
in this case all it took was a replacement .so with stub functions, but with less luck it could’ve been a month of staring at ghidra just to get it to run
steam also subtly changed api behavior in the meantime, so that release is broken for steam users as well, and the same problem may have happened on windows as well
in this case all it took was a replacement .so with stub functions, but with less luck it could’ve been a month of staring at ghidra just to get it to run
@puppygirlhornypost2 @navi @aeva @tknarr so yeah i would very much like for gamedevs to get a clue and start working with the system instead of working against it and then complaining that everything is too hard
@aeva @puppygirlhornypost2 @navi @tknarr well, hearing the same “doctor it hurts if i do this” type complaints does get old after 20+ years
pretty sure past me would’ve been dropping slurs at this point so if anything i’m showing tremendous restraint
pretty sure past me would’ve been dropping slurs at this point so if anything i’m showing tremendous restraint